The theme issue I have co-edited with Rob Kitchin and Matt Zook has now been published formally in Environment and Planning A, vol 41, no 6.
You can read our guest editorial: How does software make space? Exploring some geographical dimensions of pervasive computing and software studies, by Martin Dodge, Rob Kitchin and Matthew Zook.
The theme issue includes the following six papers:
Intensive movement in wireless digital signal processing: from calculation to envelopment, by Adrian Mackenzie
The Software Slump?: digital music, the democratisation of technology, and the decline of the recording studio sector within the musical economy, by Andrew Leyshon
Worlds of affect: virtual geographies of video games, by Ian Graham Ronald Shaw and Barney Warf
Software, objects, and home space, by Martin Dodge and Rob Kitchin
The software-simulated airworld: anticipatory code and affective aeromobilities, by Lucy Budd and Peter Adey
Infrastructures of the imagined island: software, mobilities, and the architecture of Caribbean paradise, by Mimi Sheller